REPORT PRACTICE 1 CHEMA PRIETO
PROJECT REPORT PRACTICE 1
Practical 1
void setup() {
pinMode(13, OUTPUT);
}
void loop() {
digitalWrite(13, HIGH);
delay(1000);
digitalWrite(13, LOW);
delay(1000);
}
Challenge 1
// Pin 13 has an LED connected on most Arduino boards.
// give it a name:
int led = 13;
// the setup routine runs once when you press reset:
void setup() {
// initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
digitalWrite(led, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(led, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
CONSTRUCTION
SELF-EVALUATION
It was easy for me, because I,m good in these things and I found it really interesting.
Chema Prieto 3ºF
DESCRIPTION:
The LED that is connected to the arduino lights up every 1 second. And then when the code is modified the LED will turn on and off every 3 seconds.
The LED that is connected to the arduino lights up every 1 second. And then when the code is modified the LED will turn on and off every 3 seconds.
DESIGN
breadboard diagram
| Circuits.io Bill Of Materials | |
| IDS | # |
| U1 | 1 |
| D1 | 1 |
| R5 | 1 |
breadboard diagram
Practical 1
void setup() {
pinMode(13, OUTPUT);
}
void loop() {
digitalWrite(13, HIGH);
delay(1000);
digitalWrite(13, LOW);
delay(1000);
}
Challenge 1
// Pin 13 has an LED connected on most Arduino boards.
// give it a name:
int led = 13;
// the setup routine runs once when you press reset:
void setup() {
// initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
digitalWrite(led, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(led, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
CONSTRUCTION
SELF-EVALUATION
It was easy for me, because I,m good in these things and I found it really interesting.
EMBEDDED SIMULATION



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